As any major awards ceremony approaches, you'll find a clamor to include of new categories to recognize underappreciated efforts and delight the hearts of fans who have specialized interests.
A fellow writer made the case supporting a scary games classification. That would rule. Equally deserving are tabletop games, which is a dedicated supporter's campaign. But they will have to forgive me for pushing forward since similar to dedicated enthusiasts, I possess a compelling case supporting my request remains most pressing above others. Here's the proposal: There should be an award type for logic-based games.
Organizing Gaming Categories
Categorizing art by genre defies precise measurement; it’s very subjective, and typically spark debates and end in fuzzy definitions. It's understandable that cinema institutions avoid this approach. However, it represents a necessary evil in the world of interactive entertainment, which are so diverse they barely qualify as a single art form.
For comprehensive acknowledgment of interactive entertainment excellence to receive acknowledgment, and to ensure all game types to have a chance for representation, specific award classifications remain vital.
Present Award Structure
Prominent interactive entertainment events offer these genre categories for Action, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, and Sports/Racing games. Collectively, these award types effectively encompass many game types, and you can find room accommodating various experiences.
Different situation exists for puzzle games. There’s simply nowhere to accommodate them. Think about these outstanding current releases, each quite distinct: the architectural riddles of one title, intense tile-matching in a different title, and the sweetly sociological logic puzzles from additional release. Which classification works between these six categories? Nowhere, that’s where.
Acknowledgment Issues
Many instances occur of brilliant puzzle games published annually that have no home in entertainment awards, except when they manage to fit classification types such as Mobile Game, VR/AR Game, or the intensely contested small studio competitions.
- An iconic brain-teaser got overlooked in any category during that awards season
- Another imaginative release was excluded during that ceremony
- Popular arranging title received no acknowledgment in 2021
- Limited numbers of brain-teasers scraped into small studio or handheld classifications
Importance of Logic Titles
Commonly they're compact experiences, however the design of the puzzle game carries substantial weight. Famous handheld logic titles stand as most popular titles in the world and have been for over a decade.
The famous puzzle experience challenges famous sandbox experiences claiming status as highest-selling title ever; it’s also in the running as greatest title ever. Logic titles represent cornerstones for gaming as medium, and engaging with almost every other genre.
Proposal and Rationale
Logic titles wouldn't face such difficulty. It would be easy to populate a field of five engaging, different, qualified experiences annually without trouble — or rather, with difficulty, because you’d have to leave numerous deserving experiences.
And to reiterate, these include experiences without proper classification during prominent ceremonies. Puzzle game makers function at the challenging frontier game development, creating some of the purest expressions within interactive entertainment. Similar to cinema stunt performers, they warrant appreciation. Don't make them wait decades.